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sgr

SGR (from Select Graphic Rendition) provides C++ stream manipulators for colored text output and more. It is based on the ANSI escape codes, and for this reason it will likely work only on Unix.

If you use sgr in Windows it shouldn't produce any harmful output and you should just get plain, uncolored and unformatted text.

I am not interested in supporting Windows, if you need/want Windows support you can either open a pull request or use Termcolor.

For the impatient, look at the examples in sgr.cpp. For the detailed instructions, continue reading.

Color manipulators

The basic color manipulators allow to set the foreground or the background text color to one of the basic 8 ANSI colors, which are Black, Red, Green, Yellow, Blue, Magenta, Cyan, White. Each color has a "bright" variant.

Foreground color

For example, to use Red foreground color, you type:

#include "sgr.hpp"
using namespace sgr;

std::cout << redfg << "Hello, world!" << nofg << std::endl;

In this last example you see that also the nofg manipulator appears: it disables the colored output when you're finished.

If you want the bright variant of a color, you just use the color name with uppercase first letter:

std::cout << Redfg << "Hello, world!" << nofg << std::endl;

Background color

The logic for background colors is the same as the logic for foreground colors, the only difference is that the name of manipulators finishes with bg. So, to set Green background color:

std::cout << greenbg << "Hello, world!" << nobg << std::endl;

Or, if you want the bright variant:

std::cout << Greenbg << "Hello, world!" << nobg << std::endl;

RGB colors

In addition to the basic 8 colors, you have the possibility to use another 216 colors that are specified using an RGB triple (r,g,b). Note that the components of the RGB triple can take the values from 0 to 5.

So, to set foreground color using an rgb triple:

std::cout << rgbfg(1,2,3) << "Hello, world!" << nofg << std::endl;

Similarly, the background color is set as:

std::cout << rgbbg(1,2,3) << "Hello, world!" << nobg << std::endl;

Grayscale

A 24-level grayscale is available in 256-color terminals. In sgr the level is specified with a number from 0 to 23.

To set the foreground gray level:

std::cout << grayscalefg(21) << "Hello, world!" << nofg << std::endl;

Similarly, to set the background gray level:

std::cout << grayscalebg(21) << "Hello, world!" << nobg << std::endl;

Style manipulators

In addition to colors, sgr allows you to specify the text styles supported by the ANSI standard: Bold, Faint, Italic, Underlined, Crossed-out and Reverse Video. Blink is not included in sgr. The corresponding manipulators are:

  • Bon/Boff for Bold
  • Ion/Ioff for Italic
  • Uon/Uoff for Underlined
  • Fon/Foff for Faint
  • STon/SToff for Crossed-out (Strike through)
  • RVon/RVoff for Reverse Video

Shortcut manipulators

When you want to apply a foreground color and set a text style at the same time, there are some shortcut manipulators available with the following syntax:

[BIUF][Cc]olorfg

For example, if you want bold bright green text you can type

std::cout << BGreen << "Hello, world!" << reset << std::endl;

while if you want underlined blue you can type

std::cout << Ublue << "Hello, world!" << reset << std::endl;

Note that in this case the manipulator reset was used: it restores normal text (no color, no styles).

Color palette

You can define a color palette with

sgr::palette pal;
pal.add_color(5,0,0);
pal.add_color(0,5,0);
pal.add_color(0,0,5);

The maximum number of colors you can add is SGR_PALETTE_MAX_COLORS, which is currently set to 8. You can override the default value by defining SGR_PALETTE_MAX_COLORS before the inclusion of sgr.hpp

Once you're done adding colors, you can use the palette as following:

std::cout << pal(i) << "Hello, world!" << std::endl;

The index is treated modulo the number of colors installed in the palette, so there is no risk of overflow.

Terminal control sequences

SGR provides limited support to other terminal control sequences, in particular:

  • bell: produce an audible sound (CTRL-G)
  • backspace: equivalent to \b (CTRL-H)
  • tab: equivalent to \t (CTRL-I)
  • lf: line feed (CTRL-J)
  • ff: form feed (CTRL-L)
  • cr: carriage return, equivalent to \r (CTRL-M)
  • clrscr: clear screen and move cursor to home position
  • clrline: clear current line
  • gotoxy(x,y): go to position (x,y) in the terminal (1-based, (1,1) being at the top-left corner)
  • hidecursor: hide cursor
  • showcursor: show cursor

TTY/Non-TTY output behaviour

By default, sgr produces colored text only if your output is a TTY. If you are writing to a file, coloring is omitted.

You can however change this behaviour. There are three modes:

sgrmode::ALWAYS_ENABLED /* Text always colored */
sgrmode::ONLY_IF_TTY    /* Text colored only if output is a TTY */
sgrmode::DISABLED       /* Text never colored */

The current mode can be retrieved with the function current_mode(), while a new mode can be set using the function set_mode(). For example:

#include "sgr.hpp"
using namespace sgr;

set_mode(sgrmode::ALWAYS_ENABLED);

Support of NO_COLOR

sgr honours the NO_COLOR variable in order to enable/disable text coloring. See here for details.

MPI support, filter output based on process rank

In MPI you usually want only some ranks to print to the console (usually rank 0). In sgr there is a manipulator to accomplish this without filling your code with ifs:

#define SGR_ENABLE_MPI

std::cout << rank(0) << "Hello from rank 0" << std::endl;
std::cout << rank(1) << "Hello from rank 1" << std::endl;

The messages above will be printed only by the ranks you specified with rank(). If there is no MPI, rank() is a no-operation.

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C++ stream manipulators for ANSI colors (SGR)

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